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Simearth remake
Simearth remake









simearth remake

The only difference is that the Japanese ones generally have anime art instead of the live-action video of the American games. In fact, it was one of the major genres there. I mean, saying that while we got lots of FMV games they got stuff like this? That's just not true, there were lots of FMV games in Japan as well. Oh, and another issue I have is with the title on the main page. The Heroic Legend Of Arslan: review link. Shin Megami Tensei is a vaaaaaastly improved version compared to the SNES game. And far superior to the unreleased crappy Genesis version. Might And Magic III is better than SNES and PCE CD versions. Illusion City is the definitive version of the MSX classic by Micro Cabin (the creators of Xak series) with more cutscenes, superb soundtrack and exclusive voice acting. The first game was vastly improved compared to the PC CD version. Cosmic Fantasy Stories contains the first two games released for the PCE CD. Arcus on the Mega CD is far superior to the other versions. IDK too much about this game by Wolfteam but it really looks interesting. 3x3 Eyes: Seima Densetsu is good JRPG, very faithful to the manga and full of great cutscenes. But I think this review overstates the degree of the disparity.No, Ken is right. I'm not saying we didn't miss some good games.

simearth remake

How would you say it compares to the two Western dungeon-crawler RPGs on the Sega CD, Eye of the Beholder and Dungeon Master II? I guess Arcus 1-2-3 is fun enough for its genre though, sure. Wandering around lost in identical looking hallways is not fun. and when I do play them, having a good map is essential. It was alright, but first-person dungeon crawlers were not a genre I'd gotten too much into. But I think this review overstates the degree of the disparity.Īs for the game itself, I remember trying to play it once. I know computers were more popular then in Japan than they became shortly afterwards, but still, consoles were clearly primary there by the Sega CD's time. The real problem with the Sega CD library isn't that Japan got a lot of great games we didn't, it's that Sega of Japan set a pretty bad standard for the system with their mediocre, thin release list for the thing.Īlso, a lot of the RPGs we didn't get were ports of computer games. The only issue I have with complaining so much about the regional disparity in Sega CD games is that we did get most of Sega's first-party output most of the games we didn't get were third party.











Simearth remake